All Activity; Home ; General ; Suggestions & Idea Voting ; Make Turret Factories BUY turrets components 0; Make Turret Factories BUY turrets components. Also included are general tips on cost saving measures and how to buff factory blueprints so you can get the most value from your resources and credits. Avorion > Help & Troubleshooting > Topic Details. I thought that was a pretty neat idea, so upon. Go to equipment dock to compare cost of parts and turret cost to sell price. Complete list of all other factories that would be needed to create the input commodities for that factory. Turret factories are subject to the same RNG as drops. I use the same pattern for fighters as well. Most of them you sell for credits, the ones under about $20K value you scrap for parts. So, if you were getting annoyed by their scarcity, this may help in your Bottan Questing. For looks, you use the new build menu, but it only exists on the beta branch for now. Distance from 0,0 relates to tech level - the closer you are the higher it is. how to use the turret factory in Avorion. However, it consumes 15639 Energy/sec and has an energy increase of 6239/sec. Shouldn't mess with factory seeds at all. You should only scrap turrets if you need the parts to build a custom turret, and your only source is a Turret Supply factory marking up prices by 300%. I won't support it indefinitely, but I'd like to get it in a state that it will be useful for people. By z64555. While raiding (95% afk) get me 3 billions in approximately the same time, plus I don't sell the non. r/avorion • 2 mo. 071 Blockcount: 200 Deutsch: Die. All i had to do to get it working was move the mod folder out of the Data folder and into the Avorion folder like you said. - check that you have enough resources (or, if in an alliance ship, your alliance has enough resources) - press Replicate!Except this is Avorion, and not Starmade nor From the Depths. fractalgem Feb 20, 2017 @ 2:29pm. If you want to just buy turrets you can refresh equipment dock inventory by logging out and then logging back in. I'd like some feedback from your side on this. but after that I'm going to kick my no-turret-factory fun up the next level and see how it goes. Then you build a steel factory. 75 Servos" bug in the vanilla game and added functionality that causes the turret factory to retain its vanilla behavior when a client without the mod connects to a server with it, so I thought I'd post it. 16. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. So I guess the game has a calculation Bug in a few Turret. Once you have a good turret instead of equipping it you should look into mass producing it at a turret factory where you can convert it into a blueprint. So right now, fighter factories are basically useless garbage. Go to avorion r/avorion •. You can use this tactic to hide the launchers behind plates of armor/rock, or have them go in neat shapes away from your craft, as they will go straight, and then turn towards the target. Try exploring around the barrier some more and see if you can. e. For Avorion players, this guide looks at what it takes to craft your favorite turret, be it from loot, research, or storebought. ago. 1, you'll need to install a patch from this post. You can turn any turret you own into a blueprint as long as the factory has the required tech level for it. Brewery. That coal is now worth 1c+ some modifier. The only factor I know of, is the slider for the price. 000. TIP: consider building a bunch of stations to produce the turret parts you need in a sector that's far from the core, around the end of a long-jump wormhole. Last edited by FuryoftheStars; Mar 27, 2020 @ 8:44am #5. The only place guaranteed to have them is a Targeting Systems Factory. Mightyrick1. If it breaks i cant fix it. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. That said Coaxial anything goes in the trash for for me. I came across a turret factory that, when adjusting the supplies for a custom turret, was decreasing the damage variable when increasing the number of relevant components, and vise versa. 912 Nanoit: 22. It is based on the distance the factory is to the core, and cannot be upgraded. the sector gave exactly the same turret stats as when the factory was first built there. But if I'm wrong and you want them to stay, I would highly advise changing the Turret Factories in the 4 Most center Galaxy Zones become capable of churning out Blueprints for Level 52 turrets. As with all automatic turrets, you still need to enable autofire after equipping the turret. Each one will offer different stats, so might be worth it to ship around - and the closer to the center the higher the material the turrets they craft will be. Turret factory doesnt have them in vanilla but you can easily add them, watch factory. And Transporter systems active range stacks, so if you don't have much else to put into system slots, those a good bet. Mar 27, 2020 @ 5:35am Build your owen scrapyard. Only the damage variable seemed affected. All Activity; Home ; General ; Mods [MOD] Turret Factory Seed Entry [MOD] Turret Factory Seed Entry. progressively. Thanks mate. right now turret factories require materials and credits to build. Building stations is nothing more than a huge money sink in the game. That isn't a bad plan. for a turret factory, then the vanilla ways of "warehousing" are frustratingly limited in slots (or at. Alternatively they are further divided by 6 categories; Mines, Basic Factories, Low Tech Factories, Advanced Factories, High Tech Factories and Other Stations. The pros for building a turret factory comes down to being able to create blueprints and turrets for cheap. Discord. If you want to just buy turrets you can refresh equipment dock inventory by logging out and then logging back in. . Turret material, at least for weapons, just determines. When building an unarmed turret at a turret factory, with the rarity type of "Exceptional" building the turret would not produce a turret matching the turret tooltip shown in the turret factory ui. Shouldn't mess with factory seeds at all. Mining Lasers. Double Bolter Turret Exceptional Tech 36 Material Xanion DPS 1662. Good relationship with factory faction. Here you're comparing a random Equipment Dock fighter with a custom fighter made from a factory-produced Turret. Yes, you can set up your own turret factories. Place this file in /steam/steamapps/common. But there were only 3 different patterns of Turrets i can produce. To that end, I've built a research station and a turret factory where they're both Tech Level 50. updated for 2. Burnthalo. Especially now with the new update that causes hyperspace cores to take longer to recharge when you're in combat. I am planning to make fighter of existing turret + some goods wich are responsible for non-gun stats. Player factories are created with two production. Posted June 23, 2018. Give the scarcity of materials in 2. maybe gate specfic weapons by tech level, so, idk, lasers and railgun don't show up in starter sectors, but give me a way to build a laser cruiser without going trough the turret factory chore, even if it means the individual. Can't seem to build exotic turrets post update to 2. I play only at "Insane" difficulty, and the game is so easy it's a joke! As many. make a blueprint of a turret you have, so you can create more of it. I can't even select my mining or double chainguns. Welcome to the Forum! The best place to exchange builds and ideas! Vote for the best ideas and suggestions here. 1) to assign them to group 1. Posted January 6, 2017. 1 Turret Factory(Components and resources not added below)?# Servo Factory ?# Steel Factory Type 1 ?# Copper Mine ?# Gauss Rail Factory ?# Electromagnetic Charge Factory. Dooooooo iiiiit. These are the powerhouse of an effective alliance (or will be if high-volume pvp ever really gets off the ground). I used a good research and turret factory combo to get a 12 range, 100 % and 300% overheat pulse cannon. No, not really. . 0 broke something, but i dont remember doing the fix for these modsIf you're arguing in terms of realism then no, you would not have a massive fixed laser cavity with a ~180 degree traversing lens assembly. #1. 3. If you do a search in a turret factory and add a search filter. 7] Turret Factory - "You need more Steel" - Have enough [2. Community content is available under CC BY-SA 3. Then build a 2nd supply factory in a neighbouring system, with a cargo ship doing the supply factories mission. It is selling goods needed for the assembly of. Every Turret produced at a turret factory also has different traits. Turret Factory Fix v0. It's really brutal. Beta turret designs are for cosmetic designs. Created a Fighter from that Turret 3. Forgot what it’s called or even who made it, but there is a mod that will change the rnd number for a turret factory. It's best to set them up as close to the core as possible, to increase the chance that you'll get better quality turrets out of them. Outputs are added to the station's cargo bay at the completion of each cycle. This looked really promising for awhile - but going from Exceptional to Exotic seems to reach a damage cap. Alters the turret tooltips to give much more information to the player, aiming to make weapon comparisons easy. I think the only hard part about insane is immune ships. ago. Research station will always output a random result, even if the turrets have the same prefix. 9km Range, 6 slot and 1,2 fire rate. Unfortunately, yes. 3. Discord. I saw a message: "Turret Factory sold 513 Military Tesla Coils for $15,837,246. Docking a turret factory and take it to a different sector would reset all turret blueprints, so there's no need to build multiple turret factory for high dps turrets. Blueprinting a turret destroys it though so you have to build at least one copy to be able to use it afterwards. I see the button but it's always greyed out for me. They are also consumed by equipment docks. Originally posted by BlackD: hold shift to move youre mouse, click on the turret (above youre energy-bar) and set it to automtic. Originally posted by Drascalicus: Let us also make turrets in our ships as well. Turret Factory. As trading and stations have changed since the last time I made this list, I'm updating the information to include a little more info. 15. single slot, two slot, 1 gunner, 2 gunner, etc. Just buy the parts and find a good roll at a turret factory. Home ; General ; Mods [qsn] Turret factory [qsn] Turret factory. The types of stations can be determined by the scripts that the stations use for their routines. 2 - update to Avorion 2. -All Turret Factories to craft any blueprint, whatever their tech level. I'd like to propose that fighter factories be modified as follows: 1) While docked with a fighter. When you "rebuild" the same station in a former sektor, it will get the same turrets. 0. You can also just travel around and buy up the. Interact with the same turret factory again search for anything no result You need to warp out of the sector and come back to fix this. (default blueprint proposed by the Turret Factory will still match the tech level of the factory). Posted July 1, 2017. the Avorion developers ( u/koonschi and team) have implemented a system in Avorion called the passive cycle. 1) Increase damage by simply increasing ship size (and therefore slots for turret controllers) and lots of ok-ish (3-4k omicron) weapons. The whole min/max sneaking into strong turret factory systems where I should not survive, takes a bit the fun out of a nice and slow paced progression. Iron (16,214) Titanium (12,490) Naonite (5,615) Trinium (12,698). This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. The turret is a more modest $10m each to manufacture. Total value $246k, 29% of the market value of the turret. Usually that means that someone wants to rip me off and, as expected, it only fired 6 rockets before. Guide to Turret Crafting. 1. 2 Turret Factory "reroll" turret seed button always greyed out? As the title says: 2. When you "rebuild" the same station in a former sektor, it will get the same turrets. In addition to the methods listed here, a random variety of goods are also available at and. Otherwise, it's better to get more mines, factories, and consumers. Go to avorion r/avorion •. You can repeatedly move a station to check various options, then go back to the cell with the options you liked best. 0 unless otherwise noted. The items are fixed for each cell of the map. Say you have just coal. Go to avorion r/avorion •. They divide into two categories: armed turrets and unarmed turrets. Discord. Always have an AI miner in zones you're not in for ship building materials. -All Turret Factories to tran. It deletes all traders in the sector when typing /flushtraders, but they come back shortly, at least to the mines/solar plant as usual. Avorion. Well, it's drawn from the station ID and your coordinates. Go for it if you have the resources and means to supply a turret factory, which could very well be dozens of stations. you can craft turrets with independent targeting straight from factory by maxing out independent targeting. 002 OBSOLETE Turret Factories have several problems related to crafting, this mod/fix only fixes three of those: -Range stat of the weapon to be crafted is incorrect (the real range of the weapon doesn't get changed) -Tesla Gun is not on the list (even though its variables a. So choose a good turret to go with it. I was fortunate enough to find R-mining lasers with decent stats that only required 1 slot. you say you get about 100 millions per night so roughly every 10h, a turret from the turret factory at exceptional level cost me 100 millions. The fact that I had some experience with making the turret factory and the blueprints being the same, I thought I might have been able to recreate it,. 0+ I'd rather just make more turrets and save the minerals for ship / station production. Any opinions on which is the most efficient and/or fastest mining fitout for AI mining ships? R-Mining Fighters R-Mining Turrets In terms of mining DPS, it looks fairly comparable. Turret building dialog says you need 'Targeting Systems' to build auto-aiming turrets but I can't find any place to procure them. It's best to set them up as close to the core as possible, to increase the chance that you'll get better quality turrets out of them. The material and tech level only depends on the distance to the core. Factory chains multiply that profit, but without raw materials provided beforehand, they're a pain and doesn't worth the investment. Profit is simply impossible in the span of a human lifetime. So, the Arbitrary, Civil, and Military TCS modules, as well as the Artifacts 2, 3, 4, and 5, and Commodore, Miner, and. Which is different than multi projectiles. See moreTurret Factory Suppliers are a special type of station appearing in any sector that was generated containing a Turret Factory. Mining Turret (Factory Class - Size 1. . ClayMonkey71 • 3 yr. 2 - own and alliance stations will show all possible turret tiers regardless of relations - lowered blueprint cost from 2x to 1. Remember, this is RNG, you may very well build a turret factory right next to the core and it may very well not provide a single upgrade to your existing turrets. . Go to avorion r/avorion. Welcome to the Official Avorion Wiki! Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an impassable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome. 2) keep looking for better Turret factories. Subscribe. Higher tech level = more crew = bigger size of the turret. this is. Get to random turret factory, build a yellow railgun but with the lowest amount of materials (0 dps) blueprint it and build as many as you can. Discord. If nobody nearby has it, build your own. It is based on the distance the factory is to the core, and cannot be upgraded. -Needs to cost a comparible amount as gathering parts to assemble turrets, and substantially more to reverse engineer an Exotic or Legendary item. 000 compared to the generel manufacturing cost of 5. 16. I've seen a few references to them (turret factories), and possibly a screenshot, but I can't for the life of me find out whether they're currently construct-able, and if so, how to do so. After getting sick of that, I ended up finding another turret factory that offers a big damage boost for rocket turrets and I made a bunch with seeker missiles. It makes 1c per sale. Although of course you may be lucky and among the factions in the Naonite. I run a mix of armed and salvaging turrets and once the shields are down, the hull is childsplay. The biggest issue was getting all the components, but the scrapyard will allow me to get some from the turrets I hoard from scavenging, that's gonna make the turret factory even more viable. Frigate Amboss mark II (3-Slot) [V. Mod: [Mod/Fix] Turret Factory Fix(es) Desc: Turret Factories have several problems related to crafting, this mod/fix only fixes three of those:-Range stat of the weapon to be crafted is incorrect (the real range of the weapon doesn't get changed)-Tesla Gun is not on the list (even though its variables are there)Probably yes turret stations are the better option if you don't mind the sometimes lengthy process of gathering all that is needed. 3 Destruction 16. Posted on August 11, 2022. So you basically will be cannibalizing other turrets to upgrade an existing turret. So, XXL stations can produce something like 4-5 products at the same time. Most of the time i'll see any Tech level factory with a turret with MAYBE 5k dps for a laser turret, with an energy consumption of like 450k per sec, with an. To accommodate that many new options, instead of hauling crafting goods everywhere to build a turret, you can just buy a blueprint right away. 4 Range 8. Discord: Ships: Turret Crafting Guide. This mod will currently result in overpowered weapon factories. This guide will give some basic input about the two best ways to obtain very powerful turrets. -All Turret Factories to tran. research is how you get the good legendary and you can get some real nice stuff at turret factory just max out the stats I think they're talking about the special/unique legendary turrets though, which is the subject of the post. It's a big sandbox, and not much competition can happen when everything is made of sand. You have 5 slots. Yes, you can set up your own turret factories. Casino. Both approaches work. Normally, one would expect that two targeting systems would be required as turret components in order for it to have the independent targeting property. Two problems that currently negatively impact gameplay are the ridiculously overpowered turrets that can be created at turret factories, and the fact that found/researched/bought turrets are worthless by comparison. So I noticed the Turret Seed Mod is out of date (tried to run it myself) and decided to patch it up. I appreciate the response. Only fire rate for cooldown weapons can be usefull to change. They can be purchased at Equipment Docks and Fighter Factories, or manufactured by the player. I woudn't want to use anything with less range anyways with the new scaling of the xoltan. The only stations I would recommend to build close to the core would be Turret and Fighter stations, for the chance of the benefit of high tech and avorion specs on their production. You know how weapons can have multiple barrels? This usually hidden detail of a turret just means that all barrels fire at once rather than alternating shots. Today I was playing around with a turret factory. Stations can be built in any sector and will be visted by NPC cargo ships regardless of whether there is a warp gate. Turret energy consumption. . They all dropped from level 33 to level 27. But it is safe to install it on server-side. I've seen a few references to them (turret factories), and possibly a screenshot, but I can't for the life of me find out whether they're currently construct-able, and if so, how to do so. 0 A resource for modders that provides useful functions to make mod development easier. -All Turret Factories to craft any blueprint, whatever their tech level. Same. Gakm4 Nov 23, 2020 @ 3:00am. If you're using version 0. Note I re-rolled my tech 37 turret factory over 40 times. Unarmed turrets are used to harvest resources, and can sometimes have other quirky functions, such as. I built 6 turret factories before I got anything decent, and even then really nothing to brag about. Discord. Alternate Fighter blueprint. Extended Turret Factory. But in order to do so you have to gather the materials, bring them to that location, and then build it, at which point you can blueprint it for more cost. I built a turret factory at 1:0 and it had the expected tech 52 turrets. Subscribe to downloadTurret Factory Improved. Used a mix of looted rail guns, cannons, and plasma turrets - all around 4k range. Sure, you CAN make 10 000 factory founding ships and stick one in each avorion zone (assuming that's a 100x100 square, it may not be, I don't know) to find make the best possible. Members;They also have an "importance" value. It's possible to get an OP size 1 avorion mining laser in the center of the galaxy, but it's far more likely you'll get a size 6 coaxial mining laser. 4] Created by Mighty Brankor (Avorion 2. This station produces warheads. DivineEvil suggested something way better down there!)[/glow], but with this poll,. 1) Increase damage by simply increasing ship size (and therefore slots for turret controllers) and lots of ok-ish (3-4k omicron) weapons. 7] Turret Factory - "You need more Steel" - Have enough. DLC Avorion Into the Rift Out Now! Now available on Steam!. It adds turret tiers to factories, depending on relations, up to even legendary. Posted on August 11, 2022. ago. This is one of the mechanisms for slowing down the player's progress, so that he does not turn into a terminator too soon. I think a better way of setting up a chart for this would be to have all the stations/factories in columns under the type of factory they fall under with boxes under each one showing what they produce. 5s Cooling Time 5. Wird unregelmäßig aktualisiert !. Hey Space Pilots! 🚀. 2. You get fighter stat points based on the rarity of the turret you use to make the fighter. You can certainly set up all the factory chains that you need to supply materials, but that's a huge undertaking. This thread specifically refers to goods like rockets, warheads and other such means used to create turrets in a turret factory, and will also lose you a ton of relations when a NPC military ship comes too close. We can make fighter from blueprint in save data like the turret factory at the factory. Solar Cell Factory. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. Combat is one of the main aspects of Avorion's gameplay and turrets are an important part of it. Welcome to the Forum! The best place to exchange builds and ideas! Vote for the best ideas and suggestions here. 2. 16 Continuous Shots 72 Time Until Overheated 13. Avorion. Description. If your not already a part of the Avorion discord I. Also I have built a turret factory at 0,1 which is level 50 and I cannot turn my level 51 turret into a blueprint as the factory is not high enough level. Avorion – Turret Crafting Guide and Tips. #2. 3 Accuracy 96. The production process consists of repeating cycles. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. I did this thing where I left my Avorion game on overnight, and my credits went up by 100 000 000. The official script types of stations at the time of writing are: Biotope. Quote. The new seed value is stored by the mod, so it is persistent, but your savefile is not modified in any way. Today I was playing around with a turret factory. I'm more partial to bolters. ToDo. In. Acquiring a maxed out Exceptional Raw Mining Turret from a Turret Factory, or even just 2-4 to speed up the process, and having a matching mining system upgrade which can show you the "hidden" asteroids too, can easily net you sometimes even upwards of hundreds of thousands of raw ore from just 1 ore type from just mining out 1. Ive tried the turret factory and they arent any better than drops. Game version: Beta 0. In secure you can simply return a table of data, you wanna save. It closes after about 20 minutes . Mines and raw material stations produce a sheer profit. I had that happen once. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. Well, I reinstalled Avorion, started a new game, cheated some resources to get a trading post and left it there for about an hour. lua script for a good example. 931 Iron: 1. One laser would have more then 100k (yes, more then 0. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. USAGE: - load the mod (duh) - find a turret factory. You either dodge torpedoes with mobility or you shoot them down with PDCs. Started in sector A; factory had stats A Moved factory to B - stats changed to B DId this a few times to new sectors; new stats appeared as expected in sectors, C D and E. Only the high rarity turrets can't be built. listed below is a selection of turrets from 1 such iron zone turret factory. 2 Crosshairs 16. 0 unless otherwise noted. Then I find a turret factory and make some good turrets before returning to fight him with ease. the wormhole is not permanent unless you keep the key relics next to the asteroids. If 2 of the 3 turrets are a better material, you have a 2/3rds chance of the output being that material, and a 1/3rd chance of getting nanolite again. So yeah, until you decide which kind of turret you like for your playstyle, sort by DPS/slot and use whatever has the most dakka. Pulse cannons have a ~90% chance to phase right through shields without hitting them, and impacting on the hull of a ship directly. 0. I am crafting some laser turrets, and I have found a factory which offers one with 1285 DPS. Tech level can also be seen via drops from enemies, tech level of equipment docks/turret factory or research stations. 5x turret price Version 1. A couple of questions about turrets, in general: 1. Get all factories that produces the mats for wanted turret and just buy the prerequired components to start production for the components. This allows you to copy that awesome turret you got as a drop as many times as you can afford. In Beta 2. " the replicator window should show up. 0. 3-Advanced Factories. Go to avorion r/avorion •. 17. The reason is that Lightning and Plasma (if they are of different types) will overcome any type of shield resistance that can make ships completely immune (on Insane at least) to certain damage types. Marc. 2 Patch notes state: Turret Factory: Added a button to "reroll" turret seed. Similarly, 2 x Iron turret plus 1 x Xanion turret has a 67% chance of an Iron result and 33% of Xanion. ) 30. . I took a bunch of the red 27's and re-crafted them at a level 36 research station. Turret Factory: Added a button to "reroll" turret seed . I saw that once, pre-turret balance, but wow+ it was nuts. Tech level determines roughly how powerful a turret can be, further modified by RNG of the stats it actually gets. Furthermore it is shown the value of the goods in credits, their volume per unit and a reference value credits per 1 volume. LupisVolk Feb 9, 2017 @ 7:05pm. Unarmed turrets are used to harvest resources, and can sometimes. after spending a couple hours looking at the "turretfactory. 1. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. Alternatively they are further divided by 6 categories; Mines, Basic Factories, Low Tech Factories, Advanced Factories, High Tech Factories and Other Stations. 4s. Then press a number key (e. Building multiple turret factory is no longer necessary. I see Military Outposts are buying them so they should be present. I put together a list of what I'd need to make an accelerator chain last night and it's kind of crazy. The problem is that the turret factory in. 1 r11626 Can't adjust amount of components in turret factory. Well, it's drawn from the station ID and your coordinates. Note I re-rolled my tech 37 turret factory over 40 times. You can then scrap garbage turrets for components. 875) Produces: Copper Gauss Rail Gauss Rail Factory (22,111,500 Cr) Produces: Gauss Rail This station's profitability is an average of 3,215 credits per cycle. . The following stations use this product during the manufacturing process: Laser Modulator Factory Turbine Factory Anti-Grav Generator Factory The following turrets require this product during the manufacturing process: Chaingun Bolter Cannon Rocket Launcher. Download Mod. -All Turret Factories to transform a turret into a blueprint. I have tried new games about 5 times. There's no real way to avoid this, because.